Sno Ray
Sno-Ray is a new game, a new sport. A video game? Sure..... A cell phone game? Yes and many other licensed things once a million people see it's winter saturday afternoon TV feed.
In 1898 Baseball, Football, Ice Hockey, Basketball..... were all being invented, tweaked, modified and formed into future sports leauges.
The basketball peach basket as "tool", the baseball bat as "tool", the ice hockey stick as"tool" ......... and now comes the snowboard as a "tool".
$5,000 into $50,000 for a prescient bet on the future of "Sno-Ray".
Plow thru this stuff; try the game with friends.... and see for yourself.
Sno-Ray... an extreme sport..... athletically competitive instead of judged.




A new physical world winter sport.




A continuously played... Personnel morphing... No timeout extreme sport.




Slide-Rail Goaltending versus the QB/Fwrd.'s Ravine or Half-Pipe airborne crossing shots !




Goalie SAVE ! ! !




QB jumps gorge to QBLZ.




QB throws to airborne Pass Recievers from QB Landing Zone.




QB 1/3 down slide-path... looks for open reciever in the expanse of snow field.



QB Completions; PassRcvr. Relays; and......Defense intercepted-Disc fowarding attempts to.....




new QB/FWD ascending from Goalie.




QB nears Endzone and Goalie Launch Mogul as 21 sec. mark approaches.




QB's view of Endzone from top of Goalie launch mogul.




Dirt-Bike MX Competition Trail .... Dirt-Bike Staging Pit .... and one Bike ready to roar.



Goalie on launch Mogul ... Endzone at Dusk ... when Disc interception means switches to LAZERS.
Sno-Ray
Executive Summary
Sno-Ray is a legitimate physical-world sport/game played upon a sloping field 120yds. Wide by 120yds. Long.
Said slope being 27° TO 35°, specific x° determining the level of athletic play...from little-league to professional, while real-world distances of said field in correlation to, or in combination with existent slope angle determine precise (yet situational variant) timings.
While overall game design is pat-pending, in fact to quote from a Univ. of Idaho VIEW statement... Sno-Ray is more aptly described as an innovation rather than as a strict or discrete invention as it “is a new creative use of existing elements”. Some of these elements numbered among others being; Snowboards, Sno-Blades (now called Ski-Skates), Golf Discs, Frisbees(sailing-discs), Lasers, and (off the shelf) Optical Read/Actuate Sensors, and inexpensively or homemade PVC-Barrel Sno-Cannons(with spring-loaded or pneumatic firing means).
Athletic skill offense to defense contrast balance, or to stretch the definition of a word...athletic “equanimity” within the ballet-like grace of the game design together with Chess-like strategy implement, are the hallmarks of Sno-Ray.
Near term plans call for four 10 team Sno-Ray League Divisions (geographic as opposed to compass point) declension and nomenclature designations as the “Sierra Division”, the “Rockies Division”, the “Great Lakes Division” and the “Appalachian Division”.
Each team founded will create 40-60 direct local opportunities for employment, and many more indirect or tangential jobs (non out-source able jobs!), in and around every community-based team established.
So that one day soon on Saturday afternoon TV (irrespective of delivery means) we will hear the results of graceful, occasionally hard-hitting and always physically taxing, exciting, colorful
athletic competition as: Moscow Mtn. 18 - Stowe, VT 12.
Sno-Ray is replete with first-ever uses of technology, interactive interface, and instances of human-athletic role manifest; and is a sub-set game of multiply dependent clause “mothering”patent “ODIRTESG”, acronym designate for Outcome Determined Interactively Real-Time Event Sport Game.
So for the first time the remote viewer participant (and or on-site fan) may go beyond merely rooting for his athlete-hero or railing against his opponent, to actually aiding and abetting the play of his favorite player (and his teammates), and or impeding and obstructing the play of their opponents in real-time in a causative manner. What the fans “do” while watching the game will count in the final result.
A letter of interest from Intel expresses Engineering Dept. enthusiasm for these singular POV causal interactive interfaces (Intel has a TV manufacturer’s chip made to order for the essence of
Sno-Ray, coming June 2008).
The Intel Board of Directors, however, require a video of real-people engaged in the real- world activity, thereby constituting an ad-hoc “prototype” (i.e. a particularized proof-of-concept)
sans the interactive elements or fan-based interface.
Said video,( and the very modest production costs of the stand-alone game without the interactive elements) are why I seek participatory or sweat-equity interest more than monetary funding.
An appropriate field... a snow covered slope of pertinent per-cent grade, if not best case topography, is my immediate need.
For the purposes of the fifteen minute presentation I will require a white-board (or chalk-board), and will hand-out explicative “Rules&Regs. DVDs; elucidating the design, and iterative game-play of “Sno-Ray”™.
Thank You for your consideration,
Sincerely,
Richard E. May
Pres. CEO
The Maycom Group
themaycomgroup@gmail.com
find enc:
(Copy of Intel Bus. Plan required submit form)
Defense to Offense slope pertinent alignment schema:
3 on 3 4 on 3 5 on 3
Business Plan Intel Example